ballistic_types

ballistic_types .. end_balistic_types
ballistic_types
   use_fires_extrapolation <boolean>
   target_data <type>
      aero <aero-type>
      mass <mass-value>
   end_target_data
end_ballistic_types

Overview

Ballistic_types defines a list of platform types that should be treated as ballistic projectiles. This means that BallisticPaths can be generated for these types, and special WsfDraw effects are generated for WeaponFired and WeaponTerminated events.

Specify the WSF platform types that should be treated as ballistic types. For example:

ballistic_types
   FIRES_60MM_MORTAR
   FIRES_107MM_ROCKET
   FIRES_120MM_ARTILLERY
end_ballistic_types

Commands

use_fires_extrapolation <boolean>

When creating BallisticPaths, directs whether to extrapolate using an existing WSF_FIRES_MOVER, if present. If not present, or if the flag is set false, the path will be computed from target_data, if available.

Default true

target_data <type> … end_target_data

Provide mass and aero characteristics associated with the given ballistic type. These data are needed to calculate BallisticPaths when the use_fires_extrapolation flag is disabled. For example:

ballistic_types
   ...
   target_data FIRES_122MM_ROCKET
      aero 122mm_ROCKET_AERO
      mass 66 kg
   end_target_data
   ...
end_ballistic_types

If one defines ballistic target data, it is not necessary to list the type again on a separate line.

aero <aero-type>

Provide aero characteristics associated with the given type.

mass <mass-value>

Provide a mass to be associated with the given type.