Warlock 2.2.1 - 13 Apr 2018

General

  • This is the first full release of Warlock.

  • Added a Chat & Logs window for viewing messages from remote Warlock applications or the simulation.

  • Added a Dialog Builder that allows user to create custom dialogs that execute AFSIM scripts.

  • Added a Platform Part Browser to view detailed information about the state of platform parts on the selected platform.

  • Added Platform Decorations so that a user can assign a special icon to platform to identify platforms easily.

  • Added individual sensor visualization, and added jammer volume visualization.

  • Reworked group selection and added to ability to assign groups of platform to hotkeys and then to use the hotkeys to select a group of platforms.

Known Issues

  • Opening and closing multiple Tether Views can lead to a Warlock crash or the Tether dialog showing up empty.

  • The Video and Screenshot capability fails to capture the openGL windows on some computers. This appears to be related to the configuration of the computer.

  • Moving dialogs in and out of the central display can lead to issues where the boundaries of the window are lost and the window will appear off the top left corner of the screen. When this happens it can be difficult to recover the window. When this occurs with the tether window, and a new tether window is created, it will lead to a crash.

  • Tracks and Fire Weapons commands are not transmitted over XIO to connected sims. This prevents a user from viewing tracks on a remote platform, or instructing a remote platform to fire weapons.

  • The console window does not appear when using the -console option, if Warlock was launched from a console window. Works fine if launched via a Windows batch file.

  • WsfDraw occasionally does not render all draw commands. This problem seems related to the similar issue in Results Vis.

  • The Heads Down Display only shows tracks that exist within a track processor, and not tracks in the master track lists.

  • The Sensor Mode indicator within the Platform Part browser may be incorrect when the mode is changed by methods other than through script.

  • On Windows, when running Warlock as administrator, the thumbnails buttons that appear when hovering over the Warlock icon on the Window’s taskbar do not appear. Windows Media Player has this same issue so it is likely a Windows OS issue.

  • Loading large scenario may take a very long time, and cause Warlock to have appeared to deadlock. Some large scenarios will consume a large amount of memory when loading them.

  • When running Windows 32-bit, Warlock will occasionally crash with a bad allocation message. This does not occur on Windows 64-bit or Linux.

Corrections

  • Fixed issues with the Map Display’s intensity and saturation map controls.

  • Corrected camera zoom controls when running in an Earth centered inertial view.

  • Corrected a miscalculation in the rulers ETA tool.

  • Corrected an issue that would display an OpenGL error/warning at startup.

  • Corrected a problem that prevented platform models from showing on AMD GPU chips.

  • Corrected an issue with the display of the Application and Map Overlay banners.

Enhancements

  • Added map contrast control to the Map Display.

  • Added an option to color tracelines by platform name in the Platform History plugin.

  • Improvements to the route browser to create routes, modify routes, and show information about routes.

  • The Platform Browser will now automatically scroll to the selected platform to make its entry visible when platform selection changes.

  • Added Ctrl-Shift-T shortcut as the default key-sequence to tether to the current platform of interest.

  • Improvements made to map hovering.

  • Made the interaction lines project properly when the map projection changes.

  • Added support for loading AFSIM-Mission plugins.

  • Added new option in the Unit Preferences to control time formatting.

  • Added support for controlling DIS settings through Preferences, including support for Deferred Start Time.

  • Added support for click and drag movement of platforms. To enable this go to Preferences->Simulation.

  • Added support for WsfDraw commands.

  • Added line width controls to interaction lines.

  • Added line width and line smoothing to trace lines.

Development

  • Refactored the Warlock plugin classes and SimInterface class to make it much easier for the User Community to create Warlock plugins.